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FF14 Game Experience, who listens to Mr. Masako Keibe, Sound Production Secret

Final Fantasy XIV (OT: jap. ファイナルファンタジー, Fainaru Fantajī Fōtīn), auch bekannt als Final Fantasy XIV Online, ist das zweite MMORPG der Final-Fantasy-Serie. Es wurde vom gleichen Team entwickelt, das auch für Final Fantasy XI verantwortlich war. Final Fantasy XIV ist am 30. September 2010 weltweit für Windows-PC erschienen. Mit der Erweiterung Heavensward wurde das Spiel auch für Mac OS X veröffentlicht, jedoch kurze Zeit später aufgrund von diversen Problemen wieder zurückgezogen. Eine erneute Veröffentlichung fand zusammen mit dem Patch 3.2 „The Gears of Change“ am 23. Februar 2016 statt. Die Unterstützung für den Betrieb des Spiels auf der Plattform Playstation 3 wurde zum Start der zweiten Erweiterung Stormblood, am 20. Juni 2017, beendet.Final Fantasy XIV erhielt nach seinem Start scharfe Kritik, was zu einer öffentlichen Entschuldigung und einem Austausch der verantwortlichen Produzenten führte. Square Enix gab im Oktober 2011 bekannt, das Spiel umfassend zu überarbeiten und einen Relaunch unter dem Titel Final Fantasy XIV: A Realm Reborn vorzunehmen; dieser erfolgte weltweit am 27. August 2013 in Form einer Standard- und einer Sammleredition. A Realm Reborn ersetzte das ursprüngliche Final Fantasy XIV. Das Spiel brachte eine neue Engine, verbesserte Server-Strukturen, aufpoliertes Gameplay und eine neue Handlung mit sich. Am 23. Juni 2015 erschien die erste Erweiterung Final Fantasy XIV: Heavensward. Am 20. Juni 2017 wurde die zweite Erweiterung Stormblood veröffentlicht. Am 2. Juli 2019 wurde die dritte Erweiterung Shadowbringers veröffentlicht. In einem am 6. Februar live ausgestrahlten Trailer wurde der Name der Erweiterung 6.0, Endwalker, bekanntgegeben die im Herbst 2021 erscheinen soll.

MMORPG Final Fantasy XIV (hereinafter FF14) developed and operated by Square Enix. Although it is still a book that continues to increase users all over the world, such as a wide range of game and deep stories that do not stop MMORPG, one of its great attractions can be said to be the music that Mr. Masquerfish, Masquerfish.

This time, we are planning to see the interview plan that we will talk about ATH-R70x of audio technica ( ATH-R70X ), which is adopted as a reference model (standard for staff) at the development site of this work ...... However, I want to hear a lot of sound of Sound Creative and FF14 of Mr. Sound, and also! That s why, in this paper, we will deliver an interview that Mr. Sakai to the back of the song production. Of course, of course, the FF14 fans are also anxious, and a lot of commitment to the sound creative and development environment, and the story of Naruki s Finale .

You should be able to understand the sound production of FF14 and the importance of equipment, etc., by viewing along with the content you have talked about the ATH-R70X of Audio Technica that supports the music production. Please take a look at it.

Afterward (released on October 5): FF14 Mr. Keibe, ATH-R70X product planner, Mr. Hiro Suzuki and active composer think that the active composer is important, and the main material of remote production

In music production Listen to the body through the air

-- Please introduce yourself.

Mr. Oshiki (hereinafter referred to as the honorold abbreviation): Square Enix s sound club of Seiki Clibe. He has been involved in various titles sounds so far, but recently, FF14 is mainly produced. Game sound production is producing sound effects, extracting, editing, editing voice, and developing a sound engine, creating a BGM, and creating a BGM ...... But I am doing everything full. After that The Primals There was also the official band activity of FF14 , and the tour also had a tour.

-- thank you. There are also my personal emotions, but I am very pleased as a FF series and an adult fan of FF series and ancestors that Mr. Sakai returned to the table stage. How was the production of Jet Black Villains again?

Thank you very much: . Yes, in general, Jet Black Villains is my favorite, and I think that your sound can be expressed. In addition, the world has become a pandemic or there is a self-ill illness, but this year-one and a half years have been very dramatic and have a valuable life experience. In addition to internal changes, the production environment itself was also a stadium out of your company, and it was a style that goes outside your own company, and there is an increase in work at the room and home. There is an impression that it has changed dramatically.

  • Sakai-san originally had a working environment at home?

Sakai: It was not at all. I just went to bed when my house returned (laughs)

  • Basically, did you produce in-house?

Sometimes: Occasionally, it is possible to bring only office work but it was hard to bring back with production. For example, there was something to do at home when composed, but there was no opportunity to make a 5.1ch environmental sound of 5.1ch of Gatsuri and music.

  • Do you have a new home with your home?

Pastness: I made a new environment. There was a space that was left to be left like a place (laughs). I was cleaned up and made it a production space.

  • Really feel that I m inaccurating my home.

It is . It is really one corner.

  • What is your home equipment environment?

Pastness: Music effect and equipment used for sound effects are completely different. In music operations, Windows desktop PC and RME audio interface, 88 key keyboards and three monitors.

  • Are Near Field Monters Placed?

Using the: genelec. I really wanted to return with Mujik ( MUSIKELECTRONIC GEITHAIN , German luxury speaker manufacturer) that was in the company s production space, but when I ring a Mujik at home, I will be a nuisance to the neighborhood I could not go back (laughs)

  • It is no longer noisy level (laughs)

Pastness: Really noisy (laughs)

  • By the way, do you produce speakers in combination?

Pastness: Ma ...... Homework ...... Isn t it a Maximum as an environment where you can relax and produce it? The toilet is near and I can not complain even if I am out. If it is a company, the seats of other sound staff are near, so they are not always coming out. The next person is I want to mix the sound of the speaker because I want to mix a little bit.

  • Such a thing is true.

Powerful: There is no! If it is a company production booth, that problem will happen after all, so the environment is the best that you can make a sound without being worried about around at home. However, effect sound production and music production are different from the music production , for example, it is necessary to clarify where the sound exists for the object to be seen, for example, the sound effect. So when you create an sound effect, you often play with 5.1ch or work with stereo headphones.

On the other hand, as the music is a background music as its name, so the position of the sound does not fight with the sound effects that the sound is being clear, and while controlling the player s feelings to some extent to shake the emotions The act of taking one air and listening to it is surprisingly important. Detailing of the sound of the fine instrument, of course, it is better to do with a headphone with a good resolution, but at the time of monitoring stereo songs, it is a body including the air vibration throughout the air vibration throughout the air Listen to music, that is, to see the whole picture, so it s more important to play with speakers.

  • Somewhat as a game, the finish gets better if you listen to the speakers properly?

Sakai: That s right. For music, it may not be important as the act of feeling that it feels from the bottom to the top and listen.

  • Games are often played with headphones, so speakers are often heard that they are not very important.

Supreme: Certainly, the gaming headset is becoming more popular, so I think that it is the best for sound effects and voices to make it according to the user s plastic and environment. However, it is repeated for music, but I think that the power of power to control emotions is different because it does not pass air when checking. Even when you are actually monitoring, it is a headphone and there is a point that is hard to transmit a little, and the step of checking with a speaker is essential. This is either superiority and the speaker is excellent, and the headphones do not have to use it. Balance check of left and right balance and low sound, high-tone is often used for headphones. However, since it became possible to produce outside the company, it became almost likely to make it with a speaker.

  • At home, it is almost a speaker, and it became a headphone with a firm part.

Powerful: That s a lot of things. The time when it was often made in the company, I made it on a headphone base and finally checked with a speaker, and it was also possible to fix it Wow, something wrong .

  • It feels like the style of monitoring has be reversed.

Sakai: That s right. There is a feeling that the entrance and exit are reversed (laughs)

FF14 What is the most conscious of song production-

  • Most songs of FF14 are produced, but do you have a strong sense of being strongly conscious of making music that snips on works?

Pastness: It is a good song that removes one game sound, and it can also be judged that it is a bad song, but as yourself game sound is strongly linked to the game experience, so It is strongly conscious of whether it is suitable for the game experience or not. For example, if the game content is linked to which storyline, if there is a front and back relationship, what expression will match if the sound is matched, or if it is a separate battle, it will be a background with that battle if it is a separate battle It is such a place for timing.

After that, the scene of an impressive game experience ...... If an example is given Time Stop (Rise, BGM of Mechanical Castle Alexander Tennor Hen 4-layer BGM. A time-stop gimmick is a time-stop gimmick, and all time of the THE PRIMALS live When I m famous for stopping performance), I think it is a very important point to be exciting in music. The final solution of good and bad is not derived from music alone, but it is an important point that is a sound that matches the game experience, and has continued to create such sound.

  • Because the expression of such a place is successful, the boss songs played in the Primals are also popular.

Sakai: I m glad if so (Teru). After all the background or lyrics are made with a full-scut clutch for the battle content, so the player s can provide an experienced experience with a deeper experience.

  • It seems that the neck is too good (laughs)

Powerful: Yes (laughs). I also love music, but I also love the game, so I think that it is important to be important. I also play a game every day.

  • After all the game is indispensable?

Powerful: It is essential.

  • FF14 can play musical instruments with a tremer poet, but do you have a porn?

I m sorry: I m going to play an instrument with my controller. I m going to play with FC friends, so how is it? I always think, but the limit I can do is about to play the keyboard with the keyboard and play. Still not good (laughs).

  • Arrangement is a slight curry vegetable salad with a slight curry flavored vegetable salad at the other day of the first day of the day, and there was a vessel that himself laughed. . The recent songs have the original songs and motifs, close to the arrangement and Remix. Is there a retained retail like a lead story designer, Mr. Natsuko Ishikawa, Yoshida P / D, in the production of new songs?

Pastness: There is almost no trajectory correction in the direction of arrangement.

  • Are you brushed up as it is as it made?

Sakai: 8 to 90%. However, the progress of the quest has a change of emotions in the story line. If it becomes an absolute BGM arrangement or not by all means, if it does not match, it is Ishikawa, and it is directly from Yoshida, and I will do this because I will not meet here because I will do this. There is a feedback. In such cases, it is reckbound again.

  • If you return the back, are you hardly producing it?

Pastness: Oh, but it s totally different at the stage of leaving mockup (laughs). However, it does not deviate significantly after sliding directionality with mockup.

  • Could you tell me a sloppy mockup since recently?

Powerful: Susuma guy .... That s right, now I am creating intensive for Natsuki s Finale , but the other day I got some PV at the time of digital fan festival.

I created a new BGM with a full scratch, but I made it with the content that I thought that I would not miss it from the large frame of Naruki s Finale , so BGM made for PV can also be used somewhere It was a sweet feeling that it would be. If it appears that the lid is left, it is not included in the actual order list ....

  • ....

Powerful: What is this ...? Is that? that……? It looks like (laughs). I thought I could earn a few songs (laughs)

  • Are you struggling after all (laughs)

Sakai: That s right. I struggled than I thought (laughs)

  • Sliding is also difficult.

Sakai: Well, it s all there is everything. I can not put something different from the game experience, and I think it is essential to make it according to the game, so I think I can not help it.

Pulling turning turning more electric light and finish focusing

  • Since it was a story of song production, I have something to ask. Although the finished shape was rang during ordering, how long does it take to drive into DAW (music production software)?

Powerful: Mockup production is almost over a day. It can be done in 3 to 4 hours if it is bad. In my case, if you get up to 10% until 10%, you may be able to make it up to 7 to 80%.

  • It is quite fast.

Sakai: N! What? In my case, I think it is a lightning stone. Well, I m old and I often don t forget it (laughs). Have you ever had a long time for a long time? That s why the batting rate is low.

  • Oh, I have a lot of things to do and fail.

Sakai: That s right. There is no experience that it was possible to make a good song that won and turning it on the desk. So it might have a habit of making quickly. Is it a momentum?

  • Which passion is left?

Sakai: Yes. It feels like making motivation remains.

  • I would like to ask about the sound aspect of FF14 , but do you want to be a vocal that you want to appoint with the content after Naruki s Finale ?

Pastness: I can not say anyone at the present stage, but there is (laughs).

  • Anyway, it may be in any track somewhere.

Sakai: That s right. I think that you would be confirmed when Naruki s Finale is released, but it is not possible to make it yet (laughs). Of course it is also a business, so it s important to fit within the budget (laughs).

  • I am noticeable personally, but is it possible to utilize the vocals that have colored past stories, such as voice actor Nanjo Aino.

Pastness: Matching game content may be possible. You may have a request to arrange the songs of the past FF series from the players well. I m very happy, but I think that it is not very effective that it is not very effective that the game content flows to the game content. After all, I think that the game is the first time, and I think it is the best as game content to prepare the song that matches the most.

  • The game itself is mainly mainly.

Sakai: That s right. I may be because the roots are gamers, but it is a story or one game content one reason. I would like to change the story and content because I want to do this song and sound expression, so I think it would be different as a game experience.

  • By the way, what is your favorite song in Jet Black Villains ?

Pastness: SHADOWBRINGERS . It is a song that also made the world view of the world s world.

-Internatively, I will also ask about the song of Jet Black Villains . Warrior of Light Battle BGM, To The Edge is a 4/4 orthodox rock taste song. Introlled, it seems to be loses to loses the beat, and even if the guitar centered on Gunn s Delay Phrase is impressive, four, four, four striking strikes. Is this a arrangement from what this happened?

Sakai: That s right .... I can not express well, but it was ringing in the head. It is an honest thing that I dropped it. So it is quite difficult to verify the process.

  • Because I was able to do it?

Sakai: That s right. Is there any story to go there. Of course, before production, what the player was placed in the situation where it was placed in advance, and it is possible to make a melody of Armorot on the basis of it, and it is OK for the battle that celebrates the company There was an order such as I want you to make a song with an approach that is not. If so, I was able to trace the songs made in my head in my fashion. It is to the EDGE . A story of the guitar delay came out, but I am not very good at the guitar. So I put such a phrase, but I can t play because I put the delay and did it properly, and if I did it properly, Gunn (the lead guitar bandmaster of the THE PRIMALS) gave me a lot.

  • After all, didn t you play! (smile)

Sakai: I am Yorayole, and I m not cool .... It is said that Please play! If you asked Gunn, it was completely played.

  • Gunn plays a paki guitar.

Society: That s right. That person also plays the game properly, so I understand how the sound needs to FF14 . So I think that there is no guitar sound.

  • Titania s song Wake up use ~ Titania Dislainaries ~ is a Titania s feelings and Pixy s play! The feeling is reflected, the song itself is exciting, fun, and elegance is packed, but vocal recording may not be difficult?

Powerful: Lyrics were Cogga (Michael-Christopher Koji Fox, FFXIV Localization Supervisor, and the PRIMALS vocals) wrapped. When the back of the vocals, the female staff who is good at singing to our localization department ... Actually, it is also her that sang Lakshmi (Beauty-Sabarian Lakschmi Discussion Battle-).

  • Well, was that so! ?

Pastness: She is a device that is diverse using various voice colors. The wake up ~ Titania will be a battle, too, or not a little whisper voice, can you sing with a falcet? If you order, he studied hard. Recording has been recorded at almost one take, so it was almost hard.

-- very…….

Pastness: Just, it was difficult to breathe, but it was difficult (laughs). Of course it is processed in various ways.

  • There are quite scases fast, right?

Powerful: Fast. I can not sing but .... Oh, I can sing because I did it live.

  • (all laughs)

Noboru, no original song is 3 beats, so it s faster, so it s fast. This also floats in my head and I did not make it a day .... The melody came out quickly and the arrangement was also ringing in the head, so it feels like it was dropped by Cubase.

  • The song per day for fans is about one day.

Pastness: Well I do not know how to see the song for the player, but there is almost no song that I m making a lot of things, so it may be that.

  • Finally, it was a a Long Fall that became a memmercing overseas, but was it expected that it will be a memmerce until now?

Powerful: Yes (laughs). I was laughing and laughing to make funny things.

  • When it was only a song song for ordinary FF14 from the beginning?

Sakai: That s right. There were various story backgrounds, and I was listening to Ishikawa (Mr. Natsuko) that I was in a combination. If you quote the melody created on this area, you will be a song-specific song that you like, talk like that. I felt like I made a variety of melodies with such a feeling and made another song. That is not a content that is separate from the story line? So it was relatively stupid?

-- So that s it.

Powerful: It is not possible to make a loophlate or not, but it is not separated from the story, but it is another thing. It feels like I just wanted to do it. However, the memeral is also the same, so I think it s fun to fan, so we enjoyed and made fun content from the song and made fun content, so we enjoy fun, enjoy it on the music stage Can be returned to the players, Make such things and ugly, and we will also return a great return . It is said that the community of the FF14 is amazing, whether the community of FF14 is amazing, or it would be nice if it could be returned by the developer and the player.

  • That was fine.

Pastness: I think it was good if it was interesting. If everyone is exciting.

  • The Primals song is considered in the basic swelling set list ......

Pastness: What is the game content of FF14 is wonderful, so say that it is riding on it?

After all the game experience is the best.

  • The fan eyes I think the climax of precisely because is willing to make a song that was snuggled up to the game.

Soken: Is not that there is such a place I gamer. Tara game is fun or become like the graphics, so I think it Tteyuu or come to like the music, I think that there is it is important.

  • earlier there was talk of Fun to Fan, I think that it is precisely because there was, and produced the production and making of the MV?

Sakai: That s right. Because previously there was a meme video, was try to incorporate in the MV by me I m funny, because now I could go unexpectedly, become I Do not want to put dance because it was a good tempo feeling. When was I put dance, I was inspired because there is a culture Tteyuu meme, does not dance s as it is (laughs), it was to feel good when I dance ask them to arrange the choreographer s to fit in A Long Fall say.

  • I thought dance was hard?

Soken: Sodesune, just I MV danced me, because the fan festival is not dancing. To tell the truth, it s time of MV are turning fast dancing late. So, while I think that would not dance is in the mind, please dance at the speed of the original song, you can do? To say to the like a face, actually But I did not do us, like a (laughs)

  • (all laughs)

Soken: its that four people with me to really practice Once you .

※ was dancing in the digital fan festival, Mr. Yosuke Hayashi (lead item designer), Mr. indoor Toshio (global community Producer), Mr. Mochizuki Ichizen (read community planner), four of Mr. Takeda RyoOsamu (community planner).

  • because this situation the fan festival to each other for Tteyuu will Moriageyo what had been transmitted.

Soken: even as it was amateur, because I was Once parentheses bad and do halfway do, I m want to finish exactly to the level of the dancers, Tteyuu me know When you have a reckless pretend. Well I think the anger was also a half, finally and Do not finished as tightly entertainment. It is thanks to that four people.

  • I want also look at there also I, we review many times I think.

Soken: I want to do it somewhere Once corona epidemic is over.

  • jet-black Villains with the knee A series that also becomes Another nuclear crossover content YoRHa: Dark Apocalypse is, but the music that has been recorded in the FF14 is arrange for FF14 you have. Is this would do Mr. Soken has been produced?

Soken: there is all Okabe (Keiichi, Nier series responsible for the music production of) You have been doing.

  • Soken has not touched?

Soken: I do not not touch . It is not only doing a place called adjustments to the sound quality adjustment and the game of I did. But a little more these people is good, but I might have said much is (laughs), I almost did not do anything. Yokoo (Taro) You have been instructs all with respect to arrange.

  • songs ve done completely in the way of Nier .

Soken: likely. To make the Nier team, ask them to deliver it, I guess is the nuance Tteyuu to implement a good feeling. But in terms of the FF14 team, I what the song is good is arranged, because there was like a consultation, I went to implement while the consultation of its sides.

  • For the music of the finale of Akatsukitsuki Have you ever able tell from Soken s?

Soken: Because it is a stage that makes yet, but the fine thing is not say, because I think that this is also probably be the sound that will enjoy the player of everyone, I want to play and enjoy all means to the end . After, it has been trailer is published, but it is hope you listening carefully because it is produced in full scratch!

Next time, in addition to Mr. its Ken, Suzuki Hongik Mr. has developed an open-type headphone ATH-R70x of Audio-Technica, and will continue to interpretation of its charm sprinkled with author.

Afterward (released on October 5): FF14 Mr. Keibe, ATH-R70X product planner, Mr. Hiro Suzuki and active composer think that the active composer is important, and the main material of remote production

ATH-R70x product page is here.

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