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LOL: Riot prepares great visual changes to Varus's skills, and this is the result

Visual updates to the old champions of League of Legends have become one of the work areas that most results are giving Riot Games. The developer spent a good part of the season 11 by carrying out these improvements with the intention of updating some of the characters that had been put back on the passage of time. A process focused almost completely on the effects of the skills by which Dog'Maw or Sandra have already passed that aims to make the video game easier to interpret.

This is the next great update of Virus

The next character chosen to receive great visual changes in his skills has been VIRUS. The shooter is particularly complicated to interpret and does not comply with the regulations of the developer on clarity in the appearance of it by default or the first skins that were launched for the champion. The new effects therefore come to contribute solutions in this regard, although they will also have a positive part the fact of getting the champion much more attractive when playing.

Changes to Virus skills will be the following:

Q — Penetrating arrow : The size of the projectile is adjusted to that of its impact area. Added a new visual effect during the arrow trip and when it hits an opponent. W — Infected circa : Smoothed particles during loading and adjusted the impact effect to the unhanded version of the arrow. E — Rain of arrows : The terrain affected by the rain of arrows will now be marked more defined, changing the effects of its edges and interior. R — Corruption chains : modified the visual effects of the chains, the impact and increases clarity with respect to its expansion in area both on the ground and in the champions.

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All these settings are already implemented in some of the SKINS that VIRUS has in League of Legends, so that the settings affect more than the aspect of it by default and the oldest cosmetics. This is how each of them will change:

Skin by default : Complete Review to your skills Infected crystal : Recolored taking into account the aspect of it by default Celestial Light : Adjusted the appearance of it with respect to the skin by default and make touches Arctic operations : adjusted the appearance of it with respect to the default skin and make touches Buscorazones: retouched Raid Arrow : Not revealed Dark star : retouched

Conqueror : retouched Infernal : Small retouching

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