World of Warcraft and Toughest want to know it again. A new mode for the tower comes — and makes the most annoying content away easily.
On the PTR of Patch 9.2 End of Eternity, the final update of WoW: Shadow lands, there was a small, unexpected innovation again. The tower of the Damned, Toughest gets, once a small farming and a completely new game mode. Here you simply skip the annoying of the tower — and only fights against bosses.
What is this mode? In the Jailer's Gauntlet you do not have many levels to explore tedious. Instead, each level of a single, small corridor that leads into a larger space. There are only a handful of trash pulls and otherwise only the boss of the current level.
In this mode, you fight almost always against the bosses, while you unlock new Anima forces and can try very powerful combinations.
It eliminates so that the fight against most trash, dodging traps, but also destroying phylacteries or rescuing souls.
Are special rules? Yes, that has already been collected on towhead. Unlike the usual corridors of Toughest, there are a number of special features, to which one is once again used must. These are:
The box of the countless things is not active. So you can no skills enrolled, but there are also no torment effects or blessing. There are no reviews for the required time. You have as much time as you just want. There are a limited number of deaths. After 5 deaths your run ends and the Tara grue throw you out. Do not ask why he is back. If you die, then reset the current boss and then has again full life.
What are the requirements? In addition, there is a recommended Item level for each level. This is so designed that the first levels can be handled virtually from fresh Shadow lands characters, while the last levels require pretty good equipment from patch 9.2.
What rewards are there? As in the winding corridors there is also the Jailer's Gauntlet a series of rewards that you will receive for completing certain levels. All 2 levels are either a title, a toy or even a riding. The previously known (and probably final) rewards are:
Level 2: Clear light Manager (combat pet) Level 4: Mastered Hearthstone (Hearthstone toys) Level 6: Gauntlet Runner [Player Name] (title) Level 8: Sturdy Soul Steel Marat Harness (mount)
mode is optional pure: The best thing about the new Toughest wing but may well be that he is completely optional. Who is not interested in the cosmetic rewards, which does not need to stay there. The new Legendary revaluations in Patch 9.2 will need at least no resources from Toughest really so here only the players out, must have the right mood for the tower of the jailer.
Note that it is still to data from the PTR in all this is that are subject to change until the release.
What do you think of this new Toughest corridor? A cool and useful addition? Or just annoying, to get even more from the tower?
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